Wednesday 8 October 2014

Issues

Main issue: 

Scale of the environment – too large. 


Solutions: 

  • Scale it down a little without ruining the design and reduce the amount of buildings.
  • Rely a lot on modular assets and utilize Blueprint construction scripts. 
  • Utilize UE4’s “3D imposter sprites” (i.e. for very distant objects/structures to reduce drawcalls)
  • Stay away from small detail and focus more on larger shapes, silhouettes. 
  • Focus on a specific area and keep the rest simple. 
  • Do not work on any interiors.


Other potential issues: 

External hard drive / computer failure (as it always tends to happen)

Solution: 

BACKUP

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